The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

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Do you think this deck could see competitive play?

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Total Votes : 8

The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Sun Mar 13, 2011 8:24 am

Aright,, all... Caralove,,,,ERRRR ETNA here with my
fortune' 4 deck list.

am considering/Looking to fit "some" of these cards in the Main,Extra,side decks, any thoughts/ideas on them would be great. thanks!

Beast King Barbaros

Battle Fader" still testing"

Medium of the Ice Barrier ..http://yugioh.wikia.com/wiki/Medium_of_the_Ice_Barrier

Morphing jar

Penguin Soldier

DD Trap Hole ????


Considering,,, these changes,,, any thoughts/comments/ideas ETC on them would be great! please and thanks...........


+2 royal decree ( so traps would be Compulsory X3 Royal X2 solemn and torrential) thoughts please


Taking out kinka-BYO, and maybe effect veiler ???
for ether Penguin soldier,Morphing jar, battle fader or Beast King Barbaros.

considering naturia Rosewhip for a tuner and siding effect veiler, or just siding my tuners altogether. any thoughts/ideas ETC........










<<<<<<<<<<<<<

Deck=40 cards


Monsters =16

Fortune Lady Light X3

Fortune Lady Dark X3

Fortune Lady Water X2

Fortune lady wind X2

Fortune Lady Fire X1

fortune lady earth X1

effect Veiler X2

Kinka-Byo X1

Earthbound Immortal Aslla piscu X1


Spells=17 :a little to many for me:

Future Visions X3

Fortune's Future X2

Gold Sarcophagus X2

Forbidden Lance X2

forbidden chalice X2

Nobleman of Extermination X2

Monster reborn X1

dark hole X1

Terraforming X1

Allure of darkness X1
,,,,,,,,,,
Traps=7
Compulsory Evacuation Device X3
Solemn judgement X1
Torrential Tribute X1
dark bribe X2

,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Extra deck=15

mist wurm X2

Stardust dragon X2

Black rose dragon X2

Ancient Fairy Dragon X2

Arcanite Magician X2

Tempest Magician X2

Dewldren, Tiger King of the Ice barrier X1

Brionac, Dragon of the Ice Barrier X1

Ally of Justice Catastor X1



Side deck=15

Chaos hunter X1

fortune lady water X1

Fortune Lady Fire X1

Neo-Spacian Grand Mole X1

Fortune's future X1

Giant trunade X1

Spell Shattering Arrow X2

Magical Dimension X 2

Mystical space typhoon X2

MY BODY AS A SHIELD X1

Royal decree X2


_________________
Bide The Wiccan Law YE MUST,

IN PERFECT LOVE AND Perfect TRUST,

EIGHT WORDS THE Wiccan Rede FULFILL:

An' Ye harm none, do what Ye will.


What Ye send forth comes back to thee

So ever mind the Law of three,

Follow this with mind and heart,

Merry Ye Meet, and Merry Ye part


Last edited by caralove on Tue Jun 21, 2011 10:46 pm; edited 31 times in total (Reason for editing : new out look on the deck as a hole!)
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Yoko on Sun Mar 13, 2011 10:58 am

Well, seeing as you're only running 1 Gold Sarc and no Chaos Sorcerer, 2 Fortune's Future should be fine. Your main draw engine will be summoning FL Water anyway.

I'd use Effect Veiler as well as a tuner you'd actually summon (perhaps Geomancer. Her effect is useful.) Because Veiler is excellent against Six Sams.
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Chiaki on Sun Mar 13, 2011 11:28 am

I would main the Fortune Lady Winds and Mystical Space Typhoon. As well as add Terraforming and a third Fortune's Future.

You could also use Bottomless Trap Hole and Creature Swaps. You don't really need the random 1 Battle Fader, Honest, Waboku or One For One. Mirror Force is also a good choice.

Chaos Sorcerer and Mallon are great additions as well. Sorcerer will help balance out the third Fortune's Future.
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Sun Mar 13, 2011 8:01 pm

Yoko wrote:Well, seeing as you're only running 1 Gold Sarc and no Chaos Sorcerer, 2 Fortune's Future should be fine. Your main draw engine will be summoning FL Water anyway.

I'd use Effect Veiler as well as a tuner you'd actually summon (perhaps Geomancer. Her effect is useful.) Because Veiler is excellent against Six Sams.

Thanks,,, for the thoughts,,,, I was leaning in Effect Veiler/Geomancer direction any way, so will give it a try and get back to you on that.

thanks again,,,,,,,

Caralove out
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Sun Mar 13, 2011 8:12 pm

Chiaki wrote:I would main the Fortune Lady Winds and Mystical Space Typhoon. As well as add Terraforming and a third Fortune's Future.

You could also use Bottomless Trap Hole and Creature Swaps. You don't really need the random 1 Battle Fader, Honest, Waboku or One For One. Mirror Force is also a good choice.

Chaos Sorcerer and Mallon are great additions as well. Sorcerer will help balance out the third Fortune's Future.

Thanks for your thoughts/ideas......

putting Fortune Lady Winds in Main deck!
thinking about Mystical Space Typhoons, Terraforming and a third Fortune's Future. "will test out"
Trying to fit Creature Swaps in main deck, any thoughts as to what I could take out for them?
I Like battle fader! he stays. Honest, Waboku or One For One are not working as well as they were in the past, so looking to take out.
do not like mirror force, never have.
Chaos Sorcerer,,, well he works for me, just don't like him that much, but will try out.
Marshmallow man is starting to make his way into the main deck.
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Sun Mar 13, 2011 11:55 pm

Marshmallon and magicians apprentice are good to use. Also, Mirror Force and a 3rd Fortune's future is a good idea. Chaos sorc. is boss as well.

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Wed Mar 16, 2011 8:31 am

Sobia6464 wrote:Marshmallon and magicians apprentice are good to use. Also, Mirror Force and a 3rd Fortune's future is a good idea. Chaos sorc. is boss as well.

I am currently testing out DA Marshmallon and DA magicians apprentice's X2.
Can not find any mirror force's or Chaos SORC's! so no go on them.
Putting in the third Fortune's future, have tried Terraforming's at 2 and one,
has been a no go as well for me, so Gold Sarcophagus is back in it's place at one.
I have been considering Tecking a couple of Forbidden Lance's, a Pot of Avarice , Gorz the Emissary of Darkness and maybe uping the Gold Sarcophagus Count to two or even three. Would you have any thoughts on this for me?

Last in your Op, would Rai-Mei or Apprentice Magician be a better overall card for a fortune lady deck?

Please and thanks,,,
Cara,,,,ERRR ETNA out
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Wed Mar 16, 2011 3:26 pm

magician IMO

Gold sarc at 2 would be best

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Wed Mar 16, 2011 3:51 pm

Sobia6464 wrote:magician IMO

Gold sarc at 2 would be best

Could only get i Gold sarc Sad I will try for a 2 one as i agree with you that 2 would be best.

Also agree that magician works best in fortune decks! any thoughts on what to take out for him? and 2 or three?

Please and thanks
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Wed Mar 16, 2011 8:52 pm

Book of moon and my body are not needed. run 2 magicians

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Wed Mar 16, 2011 9:06 pm

Sobia6464 wrote:Book of moon and my body are not needed. run 2 magicians

Magicians?? apprentice Magician's? X2 you mean? would you have any thoughts as to what I could take out for them? Book and my body I was just testing out, found they did not work out that well, I almost have the main deck figured out " as to what i want to play" Witch is why I asked if you hand any thoughts on what to take out for the apprentice Magician's? as I have know clue what to do! also would like to keep to 40 but is looking like it will be around 43 or so have any thoughts/ideas?/

And last would you have any thing to say about my current trap line up? or is that going to be to much discard for this deck?
Traps=8
Phoenix wing wind blast X2
Karma Cut X2
Compulsory Evacuation Device X2
Torrential Tribute X1
Solemn judgement X1

Please and thanks
Cara
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Wed Mar 16, 2011 9:10 pm

Karma Cut and PWWB are not needed

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Wed Mar 16, 2011 9:14 pm

Sobia6464 wrote:Karma Cut and PWWB are not needed

OOhh really?/? "thinking" Question I would have thought that they would have been good teck! was I incorrect about that? I was thinking that they would help out with bad hands and such, Ie dark/water ETC help them get to the grave to summon quicker. Any way that was my train of thought.

cara

Oh, one more thing if you would be so kind,I am wondering about this,
Enemy controller or Forbidden Lance? or both. Would you happen to have any thoughts on this?

Also any thoughts/ideas on what i could take out for the Apprentice Magician's ? as I really would like to stay as close to 40 cards as I can.

Please and thanks lol!
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Thu Mar 17, 2011 7:49 pm

Kinka-Byo, Gorz, Magician's V, all kind of pointless monsters to have

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Thu Mar 17, 2011 8:38 pm

Sobia6464 wrote:Kinka-Byo, Gorz, Magician's V, all kind of pointless monsters to have

I agree to a point,,,,,,,, Magician's V "in here for taste" and she has worked in the past,
Kinka-Byo, can get back ether fortune lady light or effect Veiler, though I do admit his workabilty in the deck has gone down.
Gorz,,,, well was just looking for a filler,,, "and I like Chaos hunter better"

Have any thoughts on these cards?
Forbidden Chalice
Earthbound Immortal Aslla piscu
Beast King Barbaros

Please and thanks,,,,,
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Thu Mar 17, 2011 9:25 pm

BKB = Needed

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Thu Mar 17, 2011 9:46 pm

Sobia6464 wrote:BKB = Needed

I agree 100% on Beast King Barbaros 'Cara has yet to find any that any body would/sell/trade as of yet"
I am kinda interested in Earthbound Immortal Aslla piscu (but I think Barbaros would be a better addition! especially with Forbidden Chalice) speaking of the Chalice, I would love here your thoughts on it's playability if you would be so kind.

Please and thanks,,,,,,,
cara,,,out
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Thu Mar 17, 2011 10:01 pm

All my thoughts on it are in my review. lol

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Thu Mar 17, 2011 10:19 pm

Sobia6464 wrote:All my thoughts on it are in my review. lol

review?? I thought that was Forbidden Lance that you reviewed? not Forbidden Chalice.
Or did you do both, and Cara just missed it?
any other thought's/ideas ETC on the deck/cards?

And as always a big thank is in order! to you Sobia.
As i could not have gone this far with out all of the help/advice I have received from you, as well as every one else on this forum.

So thanks again for this......

Cara,,,ERR ETNA out
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Thu Mar 17, 2011 10:39 pm

LMAO yeah I thought you said lance xD

Chalice doesn't work too well in Fortune Ladies. I like things that allow for options personally.

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Thu Mar 17, 2011 10:50 pm

Sobia6464 wrote:LMAO yeah I thought you said lance xD

Chalice doesn't work too well in Fortune Ladies. I like things that allow for options personally.

MM good point their Sobia.
Cara,,EERR Etna was thinking more for a defense/defensive purpose than anything.
Seeing as how You can activate this card during the damage step to negate flip effects and such.
Maybe i will try siding a few and see how they work?

Any other comments or insights Sobia?

Again thanks so much for your help...
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Thu Mar 17, 2011 10:56 pm

BKB is needed, and TKRO is good if you are in a situation where you cannot use/get a BKB. (such as worlds)

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Thu Mar 17, 2011 11:17 pm

Sobia6464 wrote:BKB is needed, and TKRO is good if you are in a situation where you cannot use/get a BKB. (such as worlds)

TKRO=?? cara still not up to date on all these things" still living in medieval times" XD
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by Sobia6464 on Thu Mar 17, 2011 11:19 pm

Thunder King Rai-oh

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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

Post by caralove on Thu Mar 17, 2011 11:29 pm

Sobia6464 wrote:Thunder King Rai-oh

Ohh ok,,, that's what that means,,,, thanks.....
I have not been able to acquire him ether,,LOL..

going back to work on my deck know,,,
Can Etna call upon you when she is done for your insights/advice ETC?
Please and thanks,,,,,
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Re: The fortune of 4! (TCG-ADV) updated 6/21/2011 @10:35 AM

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