Gladiators Attack! [TCG-ADV]

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Gladiators Attack! [TCG-ADV]

Post by Cyberzilla on Wed Mar 30, 2011 9:40 pm

Tigerless GB's

Monsters: 12
2x Thunder King
2x Laquari
2x Equeste
1x Darius
1x Bestiari
1x Retiari
1x Murmillo
1x Hoplomus
1x Reaper
Spells: 12
3x Proving
2x PoD
2x Lance
2x Typhoons
1x Hole
1x Book
1x Reborn
Traps: 16
2x Chariot
2x Prison
2x Warning
2x Bottomless
2x Compulsory
1x Solemn
1x Mirror
3x Stun
1x Oppression
Side:
2x Cydra
2x Kinetic
2x Veiler
2x D-Fissure
2x Nobleman
2x Dust
2x Smashing Ground"
1x Lava Golem

Please r/f and make suggestions. All help is welcome!
I will r/f for r/f just post links or have them in your sig.

Want to fit these cards in, but not sure what to remove:
D.D. Crow"
7-tools

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Re: Gladiators Attack! [TCG-ADV]

Post by Yoshi777 on Tue Apr 05, 2011 7:51 am

See what I said on pojo, though most of the build looks fine.
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Re: Gladiators Attack! [TCG-ADV]

Post by Chiaki on Tue Apr 05, 2011 7:54 am

You run 3 Trap Stun?

...doesn't that tend to clump your hand?
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Re: Gladiators Attack! [TCG-ADV]

Post by Cyberzilla on Sun Apr 24, 2011 9:59 am

I tried it with oppression, and it didn't work great, although it let me summon bestiaries and gyzarus more often.

Ill update this eventually

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Re: Gladiators Attack! [TCG-ADV]

Post by Ssj4Kyurem on Sun Apr 24, 2011 8:02 pm

-1 Stun
+1 Darius

-1 PoD
+1 Chariot(3 is solid with the extra Darius i suggested)
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Re: Gladiators Attack! [TCG-ADV]

Post by Yoshi777 on Thu Apr 28, 2011 10:40 am

Ssj4Kyurem wrote:-1 Stun
+1 Darius

-1 PoD
+1 Chariot(3 is solid with the extra Darius i suggested)

Good fixe, Darius is ngood noe with the new fusion.
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