Machina Gadgets [TCG-ADV]

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Machina Gadgets [TCG-ADV]

Post by Lonefire333 on Tue Feb 15, 2011 8:56 pm

Monsters - 17
Red Gadget x2
Yellow Gadget x2
Green Gadget x2
Machina Gearframe x3
Card Trooper x1

Cyber Dragon x3

Machina Fortress x3
Machina Force x1

Magic - 14
Smashing Ground x3
Nobleman of Extermination x2
Solidarity x2
Monster Reborn x1
Dark Hole x1
Book of Moon x2
Pot of Avarice x1
Mystical Space Typhoon x2

Traps - 9
Solemn Warning x3
Dimensional Prison x2
Mirror Force x1
Torrential Tribute x1
Bottomless Trap Hole x2


Last edited by Lonefire333 on Wed Feb 16, 2011 6:32 pm; edited 3 times in total

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Re: Machina Gadgets [TCG-ADV]

Post by Cyberzilla on Wed Feb 16, 2011 1:14 am

-2 Nobleman of crossout (you don't main 3 BoM, this should be sided)
-2 Nobleman of extermination (good tech, but more of a side deck card)
-2 Raigeki Break (auto -1 ftl??)
+1 Cyber dragon (only 16 monsters is dangerous with no PoD)
+2 MST (this card is a staple, especially now, because of gateway and necrovalley)
+1 Solemn Judgment (staple)
+1 Dimensional Prison (always a good card, especially since you don't run compulsore evac device)
+1 Pot of Avarice (beastly top deck late game, helps counteract your low number of monsters. it's generally considered a machina staple)
hope that helps you some
a 3rd BoM and/or leaving 1 NoC instead of adding one of my suggestions is good too.

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Re: Machina Gadgets [TCG-ADV]

Post by Lonefire333 on Wed Feb 16, 2011 1:18 am

raigeki break is there because gadget decks ignore -1s because of all the pluses.
NoE is over MST. I have MST sided. I'd rather hit and remove all potential threats than just hit 1.
I dont run Solemn Judgment, ever...

with that. im dropping NoC for CyDra and PoA

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Re: Machina Gadgets [TCG-ADV]

Post by Cyberzilla on Wed Feb 16, 2011 1:29 pm

Lonefire333 wrote:raigeki break is there because gadget decks ignore -1s because of all the pluses.
NoE is over MST. I have MST sided. I'd rather hit and remove all potential threats than just hit 1.
I dont run Solemn Judgment, ever...

with that. im dropping NoC for CyDra and PoA
Think about it though, NoE only really works against traps. MST stops everything, and the ability to destroy things on you opponents turn (COUGHGATEWAYCOUCH) is invaluable.

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Re: Machina Gadgets [TCG-ADV]

Post by Lonefire333 on Wed Feb 16, 2011 1:39 pm

that is what Raigeki Break is for (coughonestepaheadcough)
and it can destroy monsters too.

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Re: Machina Gadgets [TCG-ADV]

Post by Cyberzilla on Wed Feb 16, 2011 1:46 pm

Lonefire333 wrote:that is what Raigeki Break is for (coughonestepaheadcough)
and it can destroy monsters too.

But with raigeki break, you negate any plusses this deck would give you. The plusses are the whole point of gadgets, why would you try to get rid of them? Btw, if you're really stuck on minusing yourself, run phoenix wing wind blast instead.

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Re: Machina Gadgets [TCG-ADV]

Post by Lonefire333 on Wed Feb 16, 2011 6:31 pm

ill tell you what.
im going to main MST and side Raigeki Break.

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Re: Machina Gadgets [TCG-ADV]

Post by Cyberzilla on Thu Feb 17, 2011 1:40 pm

-2 NoE

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Re: Machina Gadgets [TCG-ADV]

Post by Cyberzilla on Thu Feb 17, 2011 1:40 pm

just saying... (i'll delete that post later)

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Re: Machina Gadgets [TCG-ADV]

Post by Lonefire333 on Thu Feb 17, 2011 2:09 pm

i am going to keep NoE. it is a personal preference.

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Re: Machina Gadgets [TCG-ADV]

Post by Cyberzilla on Thu Feb 17, 2011 2:17 pm

okay

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